INTRODUCING
BONFIRE
A LOW-/NO-CODE IMMERSIVE PLATFORM
Delivering real-time storytelling for non-linear, decision-based experiences, Bonfire™ is a powerful XR content creation platform with a drag-and-drop visual editor, and a branching story-tree.
Like Figma did for UI/UX, Bonfire is doing for XR
reusable components
Sparks
Bonfire uses Sparks™, a 3D reusable component with traits, causes and effects.
Sparks have contextual intelligence when dragged into a scene. Sparks are interoperable and deployable across all modalities.
ENABLING
Massive Multi-User Experiences
Dimension X has built a multi-player VR framework for collaboration, entertainment, simulations, and virtual business use cases. It enables thousands of simultaneous managed players or assets to co-exist in the same virtual world. It is a transformative framework.
Planet DOTS
The Planet DOTS demo is an example of the power of the Dimension X’s backend to power thousands of individual space ships that are being individually managed and updated in a single instance. Each trajectory is updated to create smooth motion as these objects orbit the planet.
Bonfire Assisted Services
Dimension X has a professional services team that helps customers to create in Bonfire. That may include us building complex experiences for you within Bonfire using the low-code capabilities. Your team can then maintain, and deploy custom experiences for franchisees, resellers, or other partners.
Because Sparks are reusable components, we can build or support your creation of custom Sparks that you own. The Spark technology allows updates to cascade through every downstream experience ensuring consistency in design, UI and UX. Plus, soon, you’ll be able to commercialize Sparks in our marketplace.
We are experts in advanced visualization, with deep domain knowledge of all mainstream game engines (Unity, Unreal Engine, Godot, etc.). We are uniquely skilled at data oriented design (Unity DOTS and Unreal Engine MES), which enable extreme performance on standard computing hardware.